Analyzing BioShock’s Use of Psychology to Criticize Objectivism
BioShock cleverly uses various psychological tricks and its world-building to criticize Ayn Rand’s ideas of Objectivism.
The 8 Ball Studios blog covers the intricacies of gaming, from the symbolism of classics to interviews with the greats.
BioShock cleverly uses various psychological tricks and its world-building to criticize Ayn Rand’s ideas of Objectivism.
A position on the dev team in my program at BSU opened up recently. I went to apply and saw they required a link to your portfolio. At this point, I didn’t have a portfolio, so I built one.
While there have been some great advancements in representation, there’s still a long way to go.
This article studies how the writing of The Last of Us uses story elements, dialogue, and gameplay to craft a compelling story.
This article goes into how Death Stranding uses its gameplay to encourage positive human connections.
Many games feel the need to explain every little detail about what is going on. Silent Hill 2 does the opposite, crafting a more compelling narrative.
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